Water the Seeds (Red)
When this attacks, your next attack this combat chain with 1 or less base
gets +1
.
Go again
gets +1
.Go again
"The roots are set with discipline, the branches grown with practice. Master these, and bear the fruits of your knowledge." - Master Morita
Rulings
From the Part the Mistveil release notes
- This effect applies to your next attack with 1 or less base
this combat chain i.e. weapon attack, ally attack or attack action card. - Base
is the printed
value on a card. (Located at the bottom left corner of a card.)
Keyword notes
Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
- When an action with go again resolves, its controller gains 1 action point.
- Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
- If an action with go again does not resolve, its controller does not gain 1 action point.
- You cannot reveal a card with no
to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
Versions
prices last updated 11/4/2026Price history
MST212Pricing notice: Not live data - check the marketplace before buying
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