Disembody (Red)
When this attacks, if you've been cheered this turn, create a Toughness token.
When this defends, if it has 6 or more
, the attacking hero puts an aura they control on the bottom of their deck.
When this defends, if it has 6 or more
, the attacking hero puts an aura they control on the bottom of their deck.Rulings
From the Super Slam release notes
- Disembody’s first ability triggers when it resolves on the stack and becomes an attacking card. Whether or not you’ve been cheered this turn is checked when this triggered effect resolves. If you’ve been cheered this turn, you will create a Toughness token.
- Disembody’s second ability triggers when it becomes a defending card on the combat chain. Whether or not Disembody has 6 or more
is checked when this triggered effect resolves. If it has 6 or more
, the attacking hero will put an aura they control on the bottom of their deck. - If they choose an aura token they control to put on the bottom of their deck, it ceases to exist.
- When resolving the triggered effect of Disembody’s second ability, if there is no attacking hero when this triggered effect resolves, the effect simply fails and nothing happens.
Versions
prices last updated 11/4/2026Price history
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