Raw Meat
If you control an Agility token, this gets +1
.
If you control a Might token, this gets +1
.
Temper
.If you control a Might token, this gets +1
.Temper
Rulings
From the Heavy Hitters release notes
- If you control both an Agility token and a Might token, this gets +2
in total. - If you control one of the tokens when this defends, then you lose that token, this will lose the +1
gained by controlling that token. - Temper only destroys the equipment when the combat chain closes and the equipment has 0
and has defended that combat chain. If the defense of an equipment is reduced to 0
any other time, temper does not automatically trigger and destroy it. E.g. If a token is destroyed at the start of your turn and the equipment’s
becomes 0, it does not get destroyed. - If an Agility or Might token is created during the damage step (eg. Take it on the Chin), then this will gain the +1
from controlling that token but the damage will not be recalculated.
Keyword notes
Temper - Temper is a new keyword that exists on equipment in Crucible of War. Usually high in defense, Temper equipment presents a choice when it is down to 1{d}, of whether to defend with it one last time and see it destroyed, or save it to use for its ability.
- If the equipment gains a -1
in a different way other than defending, it would not be destroyed even if it has 0
.
Versions
prices last updated 11/4/2026Price history
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