Moonshot

Moonshot (Yellow)

Play this only if you've boosted this turn. As an additional cost to play this, destroy X Hyper Drivers you control.

When this attacks, it gets +3power for each Hyper Driver destroyed this way.

If this has 10 or more power, it gets overpower.

Rulings

From the Bright Lights + Round the Table release notes
  • You choose the value of X when you play this card. You may choose X=0.
  • The cost to play this is twice the value of X (e.g. X+X).
  • You are considered to have boosted if you have paid the boost cost to play a card (i.e. banished a card from the top of your deck). The banished card does not have to be a Mechanologist card for you to have considered to have boosted.
  • You must be able to destroy X Hyper Drivers you control. If you do not control X Hyper Drivers for the chosen value of X, you can not play this.

Keyword notes

Overpower - The defending hero can’t defend this with more than one action card.
  • Overpower is a static ability that generates a continuous effect.
  • A player can not declare more than one defending action card against an attack with overpower.
  • Overpower does not prevent additional action cards being added as defending cards through effects (e.g. Amulet of Havencall).
All keywords

Versions

prices last updated 11/4/2026

Price history

EVO140

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