Induction Chamber (Red)
Action -
: If there are no steam counters on this, put a steam counter on it. Go again
Once per Turn Attack Reaction - Remove a steam counter from this: Target Mechanologist pistol attack gets go again.
: If there are no steam counters on this, put a steam counter on it. Go againOnce per Turn Attack Reaction - Remove a steam counter from this: Target Mechanologist pistol attack gets go again.
Rulings
From the Arcane Rising release notes
- Induction Chamber requires an action point to play as it is an action.
- You may not defend with Induction Chamber (from hand) as it does not have a defense value.
- You may use the action even if it already has one or more steam counters on it, however it will not put a steam counter on it.
Versions
prices last updated 11/4/2026Price history
ARC010Pricing notice: Not live data - check the marketplace before buying
TCGplayer prices are market prices from the tcgcsv.com daily snapshot;
CardTrader prices are the cheapest listing from their API.
New to CardTrader? Sign up with code fabbinder to support the site.
More from Arcane Rising
More by Rachel Alderson
Planning where this card lives? Lay it out in a binder or browse the full card database.











