Fist Pump
Whenever you banish a Hyper Driver from boosting, target wrench you control gets +1
this turn.
Battleworn
this turn.Battleworn
Keyword notes
Battleworn - Equipment that wear down after each time they are used to defend. If you defend with a card with Battleworn, put a -1{d} counter on it when the combat chain closes.
- When you defend with a card it remains on the combat chain until the chain closes, therefore you cannot defend with an equipment multiple times on the same combat chain.
- A -1
counter stays on the card until the card is destroyed or the game ends. - If the defense of a card that is defending is below zero, its defense value is considered to be zero.
- When this card is destroyed, it is sent to your graveyard. (Not when it has 0
) - When this card is destroyed, it is sent to your graveyard.
- If the defense of a card that is defending is below zero, calculate as if its defense is zero.
ClassMechanologist
TypeEquipment
SubtypesArms
Defense1
KeywordsBattleworn
SetsAMX
Legal inClassic Constructed, Blitz, Living Legend, Ultimate Pit Fight
ArtistsSoffani Soffa
Versions
prices last updated 11/4/2026Price history
AMX005RFPricing notice: Not live data - check the marketplace before buying
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