Den of Thieves Released Oct 30, 2026
Each Thief hero may steal a token from another hero.
Flip the top card of the event deck.
Flip the top card of the event deck.
Keyword notes
Steal
- Steal is an effect keyword.
- When a player is instructed to steal something from another player, they choose what to steal and they gain control of it.
- Any objects stolen from the other player will remain in its current state (e.g. tapped/untapped, existing counters, etc.).
- If a player is instructed to steal an object that is equipped, that player must have a respective empty zone and must be able to equip that object to that zone. If that player does not have the required empty zone and/or the zone already has another object equipped to it, the steal effect will fail and the object will stay where it is.
- Stealing an equipped object from another player will equip the object. This can satisfy any conditions and can trigger any effects that specifically look at when the object is equipped.
- The effect of stealing an object does not satisfy any conditions nor trigger any effects that specifically look at when the object enters the arena or is played because the object is already in the arena and the control of the object is simply changing.
- Stealing an object does not count as giving control of an object for the purposes of rules or effects.
- Stealing an object counts as gaining control of an object for the purposes of rules or effects; however, gaining control of an object does not count as stealing for the purposes of rules or effects.
Versions
prices last updated 11/4/2026Price history
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