Annexation of All Things Known (Yellow)
Crush - When this deals 4 or more damage to a Guardian hero, until the end of your next turn, they can't play face-up cards from arsenal, and you may play face-up cards from their arsenal.
"To protect the soul, one must guard the mind." - Archangel Aegis
Rulings
From the Mastery Pack: Guardian + Smash Palace release notes · August 8, 2025
- Annexation of All Things Known’s Crush ability triggers when it deals 4 or more damage to a Guardian hero. When the triggered effect resolves, it generates a continuous effect that is active until the end of your next turn. Until the end of your next turn, that Guardian hero can’t play face-up cards from arsenal and you may play face-up cards from their arsenal.
Keyword notes
Crush - A guardian mechanic that showcases the strength of the guardian. When an attack with crush deals 4 or more damage to a hero, an effect is applied.
- Crush only checks the amount of damage dealt to the hero. Prevented damage does not count.
- Crush is not optional, if the card does 4 or more damage, the effect will apply.
- Crush is a (conditional) hit effect.
ClassGuardian
TypeAttack Action
Cost5
Attack8
Defense3
PitchYellow
KeywordsCrush
SetsMPG
ArtistsThomas Ressuge
Versions
prices last updated 11/4/2026Price history
MPG029Pricing notice: Not live data - check the marketplace before buying
TCGplayer prices are market prices from the tcgcsv.com daily snapshot;
CardTrader prices are the cheapest listing from their API.
New to CardTrader? Sign up with code fabbinder to support the site.
More from Mastery Pack Guardian
Planning where this card lives? Lay it out in a binder or browse the full card database.









