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If Walk in My Shoes has {p} less than or equal to its base {p} and then later it has {p} greater than its base, this will get +1{p}.","Walk in My Shoes’ effect is not self-sustaining. If it has power greater than its base from an effect (e.g. +3{p}), then another effect reduces its power by the same amount (e.g. -3{p}), then Walk in My Shoes will lose the +1{p} from its own effect.","Walk in My Shoes’ abilities are not functional while defending.","If Walk in My Shoes’ {p} is less than or equal to its base {p}, then later it has {p} greater than its base during the damage step and causes the if-conditional effect to become active, No Tall Tales gets the +1{p}, but the damage will not be recalculated.","Walk in My Shoes’ second ability is a Crush ability that triggers when Walk in My Shoes deals 4 or more damage to a hero in a single damage event. When the triggered effect resolves, it generates a continuous effect that results in the base {p} and {d} of attack action cards that hero controls to be halved and rounded up until the end of that hero’s next turn.",[],[162],{"name":16,"text":163,"rulings":165,"src":169,"cards":170},[164],"A guardian mechanic that showcases the strength of the guardian. When an attack with crush deals 4 or more damage to a hero, an effect is applied.",[166,167,168],"Crush only checks the amount of damage dealt to the hero. Prevented damage does not count.","Crush is not optional, if the card does 4 or more damage, the effect will apply.","Crush is a (conditional) hit effect.","welcome-to-rathe",[16],{"low":172,"high":173,"count":71},0.02,0.6,true,1793771401132]