[{"data":1,"prerenderedAt":141},["ShallowReactive",2],{"card-stand-ground":3},{"card":4,"others":55,"siblings":56,"sets":57,"moreSet":68,"moreArtist":114,"rulings":116,"keywordNotes":128,"offers":136,"seeded":140},{"uid":5,"slug":6,"name":7,"pitch":8,"talents":9,"classes":10,"typeCode":12,"subtypes":13,"keywords":15,"formats":17,"defense":24,"text":25,"printings":26},"WJzNjPfQGqdTtjTHQP6rL","stand-ground","Stand Ground",null,[],[11],"Guardian","equipment",[14],"Legs",[16],"Temper",[18,19,20,21,22,23],"cc","blitz","commoner","ll","sa","upf","0","If you control a Might token, this gets +1{d}.\n\nIf you control a Vigor token, this gets +1{d}.\n\n**Temper**",[27,38,48],{"id":28,"set":29,"num":30,"rarity":31,"foilings":32,"artists":34,"image":36,"tcg":37},"BET007","BET",7,"C",[33],"S",[35],"Vera Rudichenko","https:\u002F\u002Flegendstory-production-s3-public.s3.amazonaws.com\u002Fmedia\u002Fcards\u002Flarge\u002FBET007.webp","537194",{"id":39,"set":40,"num":41,"rarity":31,"foilings":42,"artists":43,"image":44,"tcg":45,"foilImages":46},"HVY056","HVY",56,[33,31],[35],"https:\u002F\u002Flegendstory-production-s3-public.s3.amazonaws.com\u002Fmedia\u002Fcards\u002Flarge\u002FHVY056.webp","533035",{"C":47},"HVY056-CF.webp",{"id":49,"set":50,"num":30,"rarity":31,"foilings":51,"artists":52,"image":53,"tcg":54},"VIC007","VIC",[33],[35],"https:\u002F\u002Flegendstory-production-s3-public.s3.amazonaws.com\u002Fmedia\u002Fcards\u002Flarge\u002FVIC007.webp","537283",[],[],[58,62,65],{"id":29,"name":59,"date":60,"order":61},"Betsy Blitz Deck","2024-02-02",42,{"id":40,"name":63,"date":60,"order":64},"Heavy Hitters",41,{"id":50,"name":66,"date":60,"order":67},"Victor Goldmane Blitz Deck",45,{"set":40,"cards":69},[70,79,87,97,105],{"card":71,"printing":75,"pitches":78},{"name":72,"slug":73,"pitch":8,"release":74},"Golden Glare","golden-glare","released",{"image":76,"foilings":77},"https:\u002F\u002Flegendstory-production-s3-public.s3.amazonaws.com\u002Fmedia\u002Fcards\u002Flarge\u002FHVY054.webp",[33],[],{"card":80,"printing":83,"pitches":86},{"name":81,"slug":82,"pitch":8,"release":74},"Good Time Chapeau","good-time-chapeau",{"image":84,"foilings":85},"https:\u002F\u002Flegendstory-production-s3-public.s3.amazonaws.com\u002Fmedia\u002Fcards\u002Flarge\u002FHVY055.webp",[33],[],{"card":88,"printing":92,"pitches":96},{"name":89,"slug":90,"pitch":91,"release":74},"Bet Big","bet-big-red",1,{"image":93,"foilings":94},"https:\u002F\u002Flegendstory-production-s3-public.s3.amazonaws.com\u002Fmedia\u002Fcards\u002Flarge\u002FHVY057.webp",[33,95],"R",[91],{"card":98,"printing":101,"pitches":104},{"name":99,"slug":100,"pitch":91,"release":74},"Primed to Fight","primed-to-fight-red",{"image":102,"foilings":103},"https:\u002F\u002Flegendstory-production-s3-public.s3.amazonaws.com\u002Fmedia\u002Fcards\u002Flarge\u002FHVY058.webp",[33,95],[91],{"card":106,"printing":110,"pitches":113},{"name":107,"slug":108,"pitch":109,"release":74},"The Golden Son","the-golden-son-yellow",2,{"image":111,"foilings":112},"https:\u002F\u002Flegendstory-production-s3-public.s3.amazonaws.com\u002Fmedia\u002Fcards\u002Flarge\u002FHVY059.webp",[33,95],[109],{"artist":35,"cards":115},[],[117],{"src":118,"rulings":122,"older":127},{"slug":119,"title":63,"url":120,"updated":8,"sets":121},"heavy-hitters","https:\u002F\u002Ffabtcg.com\u002Frules-and-policy-center\u002Frelease-notes\u002Fheavy-hitters\u002F",[40],[123,124,125,126],"If you control both a Might token and a Vigor token, this gets +2{d} in total.","If you control one of the tokens when this defends, then you lose that token, this will lose the +1{d} gained by controlling that token.","Temper only destroys the equipment when the combat chain closes and the equipment had defended that combat chain. If the defense of an equipment is reduced to 0{d} any other time, temper does not automatically trigger and destroy it. E.g. If a token is destroyed at the start of your turn and the equipment’s {d} becomes 0, it does not get destroyed.","If a Might or Vigor token is created during the damage step (eg. Battered not Broken), then this will gain the +1{d} from controlling that token but the damage will not be recalculated.",[],[129],{"name":16,"text":130,"rulings":132,"src":134,"cards":135},[131],"Temper is a new keyword that exists on equipment in Crucible of War. Usually high in defense, Temper equipment presents a choice when it is down to 1{d}, of whether to defend with it one last time and see it destroyed, or save it to use for its ability.",[133],"If the equipment gains a -1{d} in a different way other than defending, it would not be destroyed even if it has 0{d}.","crucible-of-war",[16],{"low":137,"high":138,"count":139},0.01,0.4,4,true,1793771379362]