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They are not considered to be in the arena, and their abilities are not functional unless they specify otherwise.","If there are no cards beneath Nitro Mechanoid, it can not attack using its activated ability.","If an opponent takes control of Nitro Mechanoid, cards underneath Nitro Mechanoid remain underneath the card. If the cards that are banished to attack, they are banished to their owner’s banished zone",[],[170,178],{"name":16,"text":171,"rulings":173,"src":160,"cards":177},[172],"The defending hero can’t defend this with more than one action card.",[174,175,176],"Overpower is a static ability that generates a continuous effect.","A player can not declare more than one defending action card against an attack with overpower.","Overpower does not prevent additional action cards being added as defending cards through effects (e.g. Amulet of Havencall).",[16],{"name":17,"text":179,"rulings":181,"src":183,"cards":184},[180],"Temper is a new keyword that exists on equipment in Crucible of War. Usually high in defense, Temper equipment presents a choice when it is down to 1{d}, of whether to defend with it one last time and see it destroyed, or save it to use for its ability.",[182],"If the equipment gains a -1{d} in a different way other than defending, it would not be destroyed even if it has 0{d}.","crucible-of-war",[17],{"low":186,"high":187,"count":188},17.82,169,4,1793771334688]